using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Day : MonoBehaviour
{

    public Transform ligTransform;

    public float rotateSpeed = 10;

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        ligTransform.Rotate(Vector3.right * rotateSpeed * Time.deltaTime);
    }
}
